Reference

Mahjong Terms: A Glossary for New Players

Mahjong has three competing vocabularies: Chinese, Japanese and English. This glossary fixes one spelling per term so you can read any rulebook without guessing.

GlossaryLast reviewed: ~8 min read

At a glance

Three vocabularies
Chinese, Japanese and English names for the same ideas
This page's rule
One fixed spelling per term, used everywhere on the site
Most confused pair
Pung (three identical) vs chow (three in sequence)
Japanese-only terms
Riichi, furiten, dora, tenpai, suji, kabe

Why a glossary is necessary

Mahjong has been played in Chinese, Japanese, English and half a dozen other languages for a century, and the vocabulary reflects it. The same action is a chi in Japanese, a chow in English, and 吃 in Chinese. The same hand shape is a pung, a pon, and 碰. A single rulebook that mixes all three is unreadable.

This glossary sets one spelling per term and uses it consistently across the site. Where a Japanese term has no clean English equivalent, the Japanese term stays.

The four actions

TermAlso writtenMeaning
ChowChi, 吃Claiming a discard to complete a run of three. Not allowed in American mahjong; limited to once per hand in British play.
PungPon, 碰Claiming a discard to complete three identical tiles.
KongKan, 杠Four identical tiles. Counts as one set; a replacement tile is drawn.
WinHu, ron, tsumo, 和Completing a legal hand. On a discard, one player pays; on a self-draw, all three do.

Tiles and structure

TermMeaning
SetOne complete run, pung or kong. A standard hand has four, plus a pair.
PairTwo identical tiles, used as the eyes of the hand.
RunThree consecutive tiles in one suit, such as 4-5-6.
TerminalsThe 1 and 9 of each suit.
HonoursWinds and dragons together.
WindsEast, south, west, north.
DragonsRed, green and white. Also called the three dragons.
FlowersEight optional tiles. Worth 1 fan each in Chinese Official, but never counted toward the minimum.
WallThe face-down supply of tiles, built into four sides before play.
Dead wallA reserved block of 14 tiles in Japanese play, holding the dora indicators and supplying kong replacements.
Kong boxThe British equivalent: tiles reserved at the end of the wall for kong replacements.
RiverEach player's line of discarded tiles.

Hands and value

TermMeaning
FanThe Chinese scoring unit for named patterns. Chinese Official needs 8.
HanThe Japanese version of fan. Dora adds han but is not a yaku.
FuThe Japanese structural score: pungs, wait shape, closed bonus.
TaiThe Taiwanese unit, with a 5-tai minimum.
YakuA named Japanese pattern. At least one is required to win.
YakuhaiA pung of a dragon, seat wind or round wind.
DoraThe tile after the flipped indicator. One han per copy.
Ura doraDora revealed under the indicator. Only counts for a riichi hand.
ManganThe first Japanese score tier, reached at five han.
YakumanThe top Japanese tier. No other yaku are added to it.
False winA declared win that fails the minimum. Penalised in tournament play.
Deal inTo discard the tile an opponent needed, and pay for their win.

Japanese-only terms

TermMeaning
RiichiA declaration made while closed and one tile from winning. Worth 1 han and a deposit of 1,000 points.
FuritenBeing one tile from winning but unable to win on a discard, usually because you discarded that tile yourself.
TenpaiThe state of being one tile from a complete hand.
ShantenThe number of tiles still needed before reaching tenpai. One-shanten means one tile from tenpai, two from winning.
SujiThe pattern that a player who has discarded a 4 cannot be waiting on a two-sided 1-4 or 4-7. A partial safety signal only.
KabeAll four copies of a tile visible, which kills the runs that need it.
KitaIn three-player play, a north tile set aside as a kong.
TsumoWinning on a self-drawn tile.
RonWinning on another player's discard.

Regional and platform terms

TermMeaning
JokerA wild tile in American mahjong. Only substitutes inside a group of three or more identical tiles.
CharlestonThe compulsory three-pass tile exchange that opens an American hand.
The cardThe annual list of legal American hands. A pattern not on the card is not a win.
ReadyA British pre-declaration of a wait, doubling the score and freezing the hand.
LimitIn British club play, a per-hand score cap. Not the same as a tournament rating score.
Blood battleThe Sichuan rule that keeps the hand going after a win until three players have won.
Void suitSichuan requirement to discard all tiles of one suit before you can win.
Chicken handA hand with no scoring pattern. In Chinese Official it is below the minimum unless the table allows it.

Terms that look similar and are not

  1. Pung and kong are both identical tiles; a kong has four and needs a replacement draw.
  2. Chow and run are the same shape, but a chow is the action of claiming one from a discard.
  3. Fan and han are the same idea in different rule sets; the thresholds and add-ons differ.
  4. Dora and yaku are not interchangeable: dora adds value, yaku makes the hand legal.
  5. Dead wall and kong box are both reserved tiles, but they belong to different rule sets.

Quick answers

What is the difference between a pung and a chow?

A pung is three identical tiles; a chow is three consecutive tiles in one suit. Both are sets, but only the chow depends on the suit's numbering.

Is han the same as fan?

They measure the same thing in different rule sets. Chinese Official uses fan with an 8-fan minimum; riichi uses han, where dora adds value but does not make a hand legal.

What does furiten mean in plain English?

"One tile from winning, but not allowed to win on a discard." It is a Japanese rule with no equivalent in Chinese styles.

Why do some terms stay in Japanese?

Because they have no settled English equivalent. Riichi, furiten and suji describe mechanics that exist only in the Japanese rule set.